Delegates are ubiquitous throughout .NET development though many developers are not aware of their full range.
What do you call a Singleton that does not prevent more than one instance from being created? I call it confused. That is precisely what I was upon discovering the default effect of WellKnownObjectMode.Singleton in .NET Remoting. As I worked around this default behavior I realized my discovery and solution would be useful to others. This post discusses the differences between Singleton and Monostate, proves why a Remoting Singleton is Monostate by default, and shows how to design a true Singleton for .NET Remoting. It also includes several unit-testing tricks along the way!